Edgar Elluin Brighlara

Half-elf wizard with an appreciation of fine art



* +2 to One Ability Score (Intelligence): Half-elf characters get a +2 bonus to one ability score of their choice at creation to represent their varied nature.
* Medium: Half-elves are Medium creatures and have no bonuses or penalties due to their size.
* Normal Speed: Half-elves have a base speed of 30 feet.
* Low-Light Vision: Half-elves can see twice as far as humans in conditions of dim light.
* Adaptability: Half-elves receive Skill Focus as a bonus feat at 1st level.
* Elf Blood: Half-elves count as both elves and humans for any effect related to race.
* Keen Senses: Half-elves receive a +2 racial bonus on Perception skill checks.
* Arcane Training: Half-elves occasionally seek tutoring to help them master the magic in their blood. Half-elves with this racial trait have only one Favored Class, and it must be an arcane spellcasting class. They can use spell trigger and spell completion items for their Favored Class as if 1 level higher (or as a 1st-level character if they have no levels in that class).
* Languages: Half-elves begin play speaking Common and Elven. Half-elves with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic).

Conjurer 5

Strength 14 +2
Dexterity 14 +2
Constitution 14 +2
Intelligence 18 +4
Wisdom 11 +0
Charisma 11 +0
Fortitude 3 (+1)
Reflex 3 (+1)
Will 4 (+4)
Armor Class 13
Touch 12
Flat-Footed 11
Other Definers
Maximum Hit Points 30
Speed 30 ft.
Initiative +2
Known Languages Common, Elven, Draconic, Orc, Dwarven, Terran
Age 31
Birthday Balchadi 11
Skills Total Bonus Ability Modifier Ranks
Craft (sculpture) 15 4 5
Knowledge (arcana) 12 4 5
Knowledge (engineering) 12 4 5
Knowledge (nobility) 12 4 5
Knowledge (planes) 12 4 5
Perception 7 0 5
Spellcraft 14 4 5
Use Magic Device 7 0 5
Feats Acquired
Skill Focus [Craft (sculpture)] 1st Level
Scribe Scroll Wizard Bonus Feat 1st Level
Arcane Talent 3rd level
Defensive Combat Training 5th level
Spell Mastery Wizard Bonus Feat 5th Level
Special Abilities Acquired
Arcane bond (ring) Conjurer 1
Arcane school [Conjuration (creation)] Conjurer 1
Cantrips Conjurer 1
Cantrips Resistance, Acid Splash, Detect Magic, Detect Poison, *Read Magic, Dancing Lights, Flare, Light, Ray of Frost, Spark, Bleed, Disrupt Undead, Touch of Fatigue, Mage Hand, *Mending, Message, Open/Close, Arcane Mark, Prestidigitation
1st Level Grease, *Crafter’s Fortune, Sculpt Corpse, Shield, Mount, Floating Disk, Magic Missile, *Unseen Servant, Gravity Bow
2nd Level Acid Arrow, Web, *Arcane Lock, Rope Trick
3rd Level Sepia Snake Sigil, Aqueous Orb

Equipment and possessions

Money on hand: 4 gp, 9 sp, 0 cp

Item Cost Weight What does it do? Extra description
Dagger, mithral 502 gp 0.5 lb. light, slashing or piercing, 1d4+2 damage, 19-20/x2 crit named “Nalta”
Dagger, masterwork cold iron 604 gp 1 lb. light, slashing or piercing, 1d4+2 damage, 19-20/x2 crit named “Nyule”
Quarterstaff, masterwork darkwood 340 gp 2 lb. two-handed, bludgeoning, 1d6/1d6+2 damage, x2 crit
Light crossbow, masterwork darkwood 375 gp 2 lb. two-handed, piercing, 1d8 damage, 19-20/x2 crit
20 bolts 2 gp 2 lb. ammunition for crossbow
Bracers of armor +1 1000 gp 1 lb. +1 armor to AC
Scroll (Arcane lock) 150 gp Magic consumable
Scroll (Floating disk) 75 gp Magic consumable
Scroll (Mount) 75 gp Magic consumable
Scroll (Obscure object) 150 gp Magic consumable
Spell component pouch 5 gp 2 lb. Container
Spellbook, wizard’s 3 lb.
Backpack, empty 2 gp 2 lb. Container
Artisan’s outfit 1 gp 4 lb. Clothing
Traveler’s outfit 1 gp 5 lb. Clothing
Scholar’s outfit 5 gp 6 lb. Clothing
Parchment, 10 2 gp
Ink (1 oz.) 8 gp
Inkpen 0.1 gp
Signet ring 5 gp
Sealing wax 1 gp 1 lb.
Bedroll 0.1 gp 5 lbs. Resting cushion
Chest, empty 2 gp 25 lb. Container
Tent 10 gp 20 lb.
Horse, light (combat trained) 110 gp Transportation
Saddle, military 20 gp 30 lb.

Edgar Elluin Brighlara

Cerulean Era Jikuu